Article
Addiction
Culture
Film & TV
5 min read

The death of Chandler Bing

The death of Friends star Matthew Perry still resonates even after the celebrity news cycle has moved on. Comedy writer James Cary contemplates how endings are written.

James Cary is a writer of situation comedy for BBC TV (Miranda, Bluestone 42) and Radio (Think the Unthinkable, Hut 33).

Actor Matthew Perry looks formally away, with a US flag in the background
A 2012 portrait of Matthew Perry at the launch of a drug control initiative.
Office of National Drug Control Policy, via Wikimedia Commons.

How do you end a sitcom? 

That’s not a joke. For those of us who write sitcoms, it’s a practical question. Every episode needs an ending. These days, every season needs an ending. And then the whole thing needs some kind of grand finale as the characters ride off into the sunset. 

A sitcom ending should be both surprising but also retrospectively inevitable. That’s what I tell aspiring sitcom writers. The ending of a sitcom shouldn’t be a nasty shock. Nor is it just the moment where the episode runs out of time or story. 

Casablanca is one of the all-time great endings. Rick tells Isla to get on that plane, and there’s the business with Lazlo, Strasser and ‘the usual suspects’. I’ve read that the writing of the ending came fairly late in the day. The Motion Picture Production Code forbade showing a woman leaving her husband for another man. This seems restrictive but in our hearts we want to believe that Rick would do the decent thing. 

From the very first scene of the very first episode, it was clear that the planets had aligned for this actor, this show and the viewing public. Everybody loved Chandler.

When it comes down to it, our hearts yearn for a happy ending. And if not happy, bittersweet. But mostly sweet. 

The ending of Matthew Perry, star of one of the greatest sitcoms of all time, is both surprising and inevitable. No one expected him to die at the age of 54. But given his problems with addiction, it is not as shocking as it might be. 

Perry confessed one of his greatest addictions, along with painkillers and alcohol, was to be the funniest. He needed to hear those laughs. In the HBO Max Friends reunion special, he said “To me, I felt like I was going to die if they didn't laugh,” he said. All comedians feel this but it seems that Perry felt it especially acutely. When co-star Matt LeBlanc recalled tripping over his mark and everyone on set laughed, Perry had to jump in. “Because I was like, ‘Somebody's getting a laugh, I can't handle it — I need to get a laugh, too.’” 

 No wonder Matthew Perry was so funny as Chandler Bing. He was so determined to be the funniest. And he was. From the very first scene of the very first episode, it was clear that the planets had aligned for this actor, this show and the viewing public. Everybody loved Chandler. 

For most people, the death of Matthew Perry was the death of Chandler Bing. And we just weren’t prepared for that. 

It was a dream character to play: a young man in his twenties who is funny because, well, he is really funny. Being funny is his thing. It’s to cover his cowardice, but he is the funny guy. Ross is the nerd. Joey is the ladies' man. Rachel is the princess. Phoebe is cooky. Monica is uptight. And Chander is the comedian whose lines were being written, rewritten and perfected by a battery of writers who are among the funniest people in the English-speaking world. 

But Perry still had to deliver those lines, on cue in the right order, no matter what else was going on in his life. And a lot was going on. But he coped. He was just so funny. The only evidence of his personal demons on screen was his weight loss and weight gain. He was a consistently excellent performer. In an earlier era, when more mainstream romantic comedy movies were made, Perry might have given Cary Grant a run for his money. And then maybe Alfred Hitchcock may have given him a new lease of life. 

But I don’t think Perry has been so mourned because of his talent, and that he was taken from us before his time. He wasn’t a River Phoenix or a Heath Ledger whose death meant we have been denied some truly great films they would surely have made. (Personally I feel that way about Victoria Wood who died aged 62 and had at least two more truly great works in her). 

For most people, the death of Matthew Perry was the death of Chandler Bing. And we just weren’t prepared for that. 

Life isn’t scripted. At least not by us. Sitcoms resemble real life. But our lives are messier, and more complicated. Our jokes aren’t as funny. And sometimes it’s just tragic. 

Matthew Perry simply was Chandler from Friends. “I’ve said this for a long time: When I die, I don’t want ‘Friends’ to be the first thing that’s mentioned,” he said. It’s not hard to imagine Chandler making a joke out of that. One can also imagine Perry’s character saying, “I always figured I’d die alone. In a hot tub. Whoa, did I just say that out loud?’ And the audience would laugh because in the Friends-world, those writers have handed Chandler a happy ending: a life with Monica and their children, away from Manhattan, but forever connected to their lifelong friends, Ross, Joey, Phoebe and Rachel. 

Life isn’t scripted. At least not by us. Sitcoms resemble real life. But our lives are messier, and more complicated. Our jokes aren’t as funny. And sometimes it’s just tragic. The Chandler Bings don’t get the Monicas and the happily ever afters. Sometimes the Chandler Bings die young and alone. And no-one laughs. 

But the real human Perry did what one senses the fictional Chandler Bing would not or could not do: turn to God for help. A year before his death, he wrote in his memoir that at his lowest ebb, he experienced God’s presence and love, saying that “for the first time in my life, I felt OK. I felt safe, taken care of. Decades of struggling with God, and wrestling with life, and sadness, all was being washed away, like a river of pain gone into oblivion.” 

Maybe it sounds cliched. But for those of us with a Christian faith, what he experienced is not a surprise but a wonderful reality. 

Review
AI
Art
Culture
5 min read

Art, AI and apocalypse: Michael Takeo Magruder addresses our fears and questions

The digital artist talks about the possibilities and challenges of artificial intelligence.

Jonathan is Team Rector for Wickford and Runwell. He is co-author of The Secret Chord, and writes on the arts.

A darkened art gallery displays images and screens on three walls.
Takeo.org.

In the current fractured debate about the future development of Artificial Intelligence (AI) systems, artists are among those informing our understanding of the issues through their creative use of technologies. British-American visual artist Michael Takeo Magruder is one such, with his current exhibition Un/familiar Terrain{s} infusing leading-edge AI systems with traditional artistic practices to reimagine the world anew. In so doing, this exhibition pushes visitors to question the organic nature of their own memories and the unsettling notions of automatic processing, misattribution, and reconstruction. 

The exhibition uses personal footage of specific places of renowned natural beauty that has been captured on first generation AI-enabled smartphones. Every single frame of the source material has then been revised, reworked, and rebuilt into digital prints and algorithmic videos which recast these captured moments as uncanny encounters. In this exhibition at Washington DC’s Henry Luce III Center for the Arts & Religion, the invisible work of the AI allows people to experience more than there ever was, expanding both time and space. 

Magruder has been using Information Age technologies and systems to examine our networked, media-rich world for over 25 years. A residency in the Department of Theology and Religious Studies at King’s College London resulted in De/coding the Apocalypse, an exhibition exploring contemporary creative visions inspired by and based on the Book of Revelation. Imaginary Cities explored the British Library’s digital collection of historic urban maps to create provocative fictional cityscapes for the Information Age. 

JE: You are a visual artist who works with emerging media including real-time data, digital archives, VR environments, mobile devices, and AI processes. What is it about the possibilities and challenges of emerging media that captures your artistic imagination? 

MTM: As a first-generation digital native, computer technologies – and the evolving range of potentials they offer – have deeply informed my life and art. Computational media not only opens different avenues for artistic expression but provides a novel means to recontextualise traditional artforms and histories of practice; its ephemeral nature is a particular draw. However, this also creates new challenges, especially in areas concerning preservation and access. I sometimes wonder if my art will still exist for future generations to experience in full, or if it will simply fade alongside the technologies that I’ve used in its production. 

JE: To what extent does Un/familiar Terrain{s} build on past exhibitions like Imaginary Landscapes and Imaginary Cities, and to what extent does it break new ground for you? 

MTM: Un/familiar Terrain{s} certainly arises from and expands on the artistic concepts of those past projects. The main difference is that each artwork in Un/familiar Terrain{s} is generated from a small sample of personal data (a scenic moment that I’ve captured intentionally), not digital materials gleaned from large public archives and online collections.      

JE: Do you find that working with images of the natural world (as is the case with this exhibition) as opposed to images of human-made environments (as you did with 'Imaginary Cities') leads to different approaches or inspiration on your part? 

MTM: My projects that explore constructed environments often reference principles of Modernist architecture and design whereas my pieces in Un/familiar Terrain{s} explicitly seek to dialogue with the long history of Western landscape art. The AI systems that I have used in their creation are leading edge but conversely, their conceptual references extend back to long before the onset of what we consider ‘modern’ art.  

JE: I've heard many artists criticise digital art in terms of degrading the principal tools and techniques of artists throughout history and those arguments would be made even more vigorously in relation to AI. In this exhibition you're enabling a conversation about the painterly effects you can create as a digital artist and those that can be achieved through AI, yet without leading us to one side or other of that argument. Is your vision essentially one of wanting to see the possibilities in whatever tools, techniques or technologies we have to hand? 

MTM: Absolutely. For me that’s one of the fundamental purposes of art. AI is unquestionably the most disruptive (and potentially problematic) technology affecting creative communities at present, but it’s just the most recent historical example. I imagine similar criticisms arose during the proliferation of devices like the printing press and the first photographic cameras. Such inventions clearly did not ‘degrade’ art, but they indisputably shifted its trajectory. 

JE: While your work is not expressly religious, you have engaged with theological themes and institutions as with Un/familiar Terrain{s}, which is on show at Wesley Theological Seminary in Washington DC. What do you think it is about your work and the ways you use and explore emerging media that enables such a dialogue to take place?  

MTM: I feel that many of the social and ethical questions raised by the emergence of transformative digital technologies are quite similar (and sometimes identical) to ones that have been traditionally posed by theologians. With that in mind, although the fields are quite different in many ways, at present there are some strange and compelling intersections. 

JE: From your experience, what can theological or religious institutions learn from a more engaged involvement with emerging media, particularly AI? 

MTM: Like artists, perhaps theologians can use emerging (and disruptive) media to not only expand possibilities for their work, but more importantly, to refocus their efforts towards areas that these technologies cannot presently (and will likely never) address. 

JE: Apocalyptic scenarios are often invoked in response to developments such as AI, the refugee crisis, populist political movements or the climate emergency. In De/coding the Apocalypse, you worked with emerging media to explore contemporary creative visions inspired by and based on the Book of Revelation. From that experience, what advice would you give to emerging artists wanting to engage with or invoke apocalyptic imagery? How might emerging artists live in the shadow of apocalypse or what have you noticed about our contemporary fear of modern apocalypses? 

MTM: Throughout history, visions of apocalypse have been consistently rooted in humanity’s prevailing fears. In the Digital Age these sit alongside our growing concerns about technologies that afford increasingly greater potential to create or destroy. Of course, artists should continue to reveal the deeply problematic (and potentially apocalyptic) aspects of new technologies, but they should also highlight their positive aspects to encourage the creation of “a new heaven and a new earth” that can be a better place for all. 

 

Un/familiar Terrain{s}, 30 May – 18 September 2024, The Dadian Gallery, Henry Luce III Center for the Arts & Religion.