Article
Culture
Digital
Fun & play
4 min read

Fun is dead

When video games turn play into work, we need to play without fear of consequences.

Simon Walters is Curate at Holy Trinity Huddersfield.

A woman stand in front of a large video screen displaying the Space Invaders title, hold her hands out in front of her.
Photo by Andre Hunter on Unsplash.

Imagine there’s been a sudden change in plans. The evening meeting is cancelled at the last minute, or your friend is sick and can’t come round. There are no looming tasks that need doing, so you set out to have some fun. What do you do? 

Karen Heller’s recent article in the Washington Post suggests that we don’t really know how to answer that question. ‘Fun is dead’, proclaims the headline, and her analysis is simultaneously insightful and depressing. Weddings have become stressful extravaganzas, holidays require a constant stream of activity, retirements should have a purpose and a plan. Our fun, our play, requires a reason to exist. Can we have fun without it having some larger purpose? Can we play without needing to post it on social media? Everyone else, it seems, is having much more fun than we are. 

Take video games. You might think this ought to be the very definition of a playful activity, one with no particular end or purpose in mind. But even here, it seems we don’t know how to have fun without some type of incentive. Conversations about video games online are frequently so self-serious and toxic that you’d be forgiven for thinking that it was a matter of life and death, not differing preferences about fun. Some of the world’s biggest games – things like Fortnite, Genshin Impact, and EA Sports FC – give rewards to players who turn up to play every day. It sounds generous until the psychological hooks of these methods grip you far past the point of fun. Players talk about not being able to sustain more than one of these types of games, because otherwise they won’t be able to keep up. What starts as play quickly turns into a form of work. 

The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits. 

I am as much a sucker for this method as the next person. I find myself drawn to games which start out as free and fun, but the fun inevitably seems to turn into a chore that I cannot dislodge. There is an unwritten pressure to turn up to play every day to complete daily tasks and keep up with the competition. I end up feeling guilty for wasting my time playing games, and anxious to keep up with what’s required when I do. No wonder, with all these contradictory pressures on play, I find myself more often than not vegetating in front of Netflix rather than really playing. 

This is all a bit of a first world problem and might seem like another depressing indictment of modern society, but perhaps it shouldn’t be that surprising. As humans, we are always looking for some way to justify ourselves, some way of finding proof that what we do matters. Play, by contrast, demands that we step into a different sort of world. The world of play is a world of grace, where we are free to find pleasure in an activity on its own merits, and not for anything we might get from it in the end. Play, in its best sense, is purposeless apart from the joy of playing. "When we try to give our playful activities some wider purpose for why they matter, we are turning them into something else." 

The world of the Christian faith is not often seen as a playful one. It seems so very serious, dealing as it does with matters of life and death. But within the serious world of the Church, a space for play emerges. After all, it is first and foremost a world of forgiveness from what we have done wrong in the past, present, and future. This forgiveness takes away the fear of failure. Whether I am greatly successful or not I am loved and forgiven by God. This is God’s gift, which cannot be earnt and cannot be lost. 

The result, perhaps surprisingly, is that I am free to play, because I do not need my play to achieve anything for me. As the theologian Simeon Zahl puts it,  

In play a person is free to engage with the world creatively, actively, energetically, but without fear of ‘serious’ consequences. The Christian is free to play with things that once seemed deadly serious, to find delight in what were formerly objects of fear, and to take themselves much less seriously. 

In the world of video games, this idea is perhaps most clearly seen in the games produced by the Japanese game developer Nintendo. Their games, from Mario to Zelda, epitomize a vision for gaming which is driven by creating joy for whoever is playing, and not unnecessarily burdensome tasks. One of their best games of last year, The Legend of Zelda: Tears of the Kingdom, doesn’t offer a prescriptive path for how players should approach its challenges. Instead, the player is given a toolkit and set loose to use it in the world as they see fit. The result is a sense of joyful freedom, a feeling that its world is full of delight and even silliness. It gave me some of the most fun playing games in recent years, without me even coming close to finishing it. 

It's this playful attitude that I want to take into the rest of my life. What would it look like for us to see the world as a playground rather than an exam hall? The result wouldn’t just be a lot more fun. I think it would also be deeply Christian. 

Review
Culture
Grace
Music
Race
5 min read

Revisiting Amazing Grace inspires new songs

Today’s musicians capture both the barbaric and the beautiful.

Jonathan is Team Rector for Wickford and Runwell. He is co-author of The Secret Chord, and writes on the arts.

three folk musicians face the camera across a meadow
Angeline, Cohen & Jon.

John Newton’s Amazing Grace was originally written to accompany his sermon for New Year’s Day 1773 and has become the most recorded and most sung hymn in the world. Last year was the 250th anniversary of the hymn’s creation while next year is the 300th anniversary of Newton’s birth. 

The former slave trader who became a Church of England minister and abolitionist, preached his sermon on the theme of God’s mercy as outlined in a biblical passage from the first book of Chronicles. There, King David prays ‘Who am I Lord and what is my family that you have brought me thus far?’ Newton found parallels with his own life, having been saved from sinfulness and a storm at sea. 

Among the many events and projects marking the two anniversaries, a folk album entitled Grace Will Lead Me Home may well be one of the most interesting. That is because, while it celebrates the hymn and its legacy, this album also explores “the distance between the world’s most beloved hymn and a most vile and shameful period in history, the trans-Atlantic slave trade”. 

As captain of a slave ship when he became a Christian, Newton continued shipping Africans across the Atlantic. Later, he became Curate in Charge at St Peter and St Paul’s Church in Olney, where he befriended William Cowper and wrote the words to many hymns, including ‘Amazing Grace’. Later still, he lent his voice to the abolitionist cause. Despite these tensions in Newton’s life-story, the love that people have for ‘Amazing Grace’, including those who are descended from the slaves that Newton shipped across the Atlantic, became very apparent in a series of interviews conducted as part of the project before the songs forming the album were written and selected. 

‘I’m going to hear John Newton preach’ is a key track on the album in which Jon Bickley describes Newton’s transformation from “foul-mouthed drunken sailor” to the captain able to “talk about how Grace can set you free”. In between, however, Bickley notes that the slaves disembark “leaving a trail of blood across the quay” while “the Captain’s in his cabin” writing about grace. Bickley’s songs on the album culminate in a powerful plea for reparations for slavery entitled ‘Sorry’. He writes:  

“300 years after the birth of John Newton the road to redemption for those nations who profited from the slave trade looks long and difficult but surely it starts by saying Sorry.” 

Bickley collaborated on the album with two musicians who have also played on other recent folk albums exploring the transatlantic slave trade and its legacy. Both Angeline Morrison and Cohen Braithwaite-Kilcoyne played on a project by Reg Meuross entitled Stolen From God, while Morrison had also released The Sorrow Songs, which featured Braithwaite-Kilcoyne, to considerable acclaim. Both artists brought the weight of their study as well as their considerable artistic talents to the Grace Will Lead Me Home project. 

Braithwaite-Kilcoyne brought the profound and arresting ‘Press Gang Song’ to the album. This is a resume of what it takes to become a slave trader from a readiness to “sail the fierce sea” to the willingness to “abuse your fellow man lead him shackled in chains”, “brutalise and violate, disregard their cries of pain”, “cast them overboard to a watery grace”, “for when that you do you shall master your trade”. This was the journey taken by Newton in becoming a slave trader.  

Morrison, whose ‘Grace will lead me home’ is based on the Christian hope of resurrection, also writes from that perspective in ‘The Hand of Fanny Johnson’ from The Sorrow Songs. There, having noted the universality of death which “comes for the rich and the lowly”, she sings: 

“My dear mother said that a funeral is holy, 
The sanctified earth receiving the body, 
And in the hereafter that’s when we will all be 
Remade, entire and whole.”  

Stolen from God, while clearly noting and condemning the way in which European Christians viewed the degradation inflicted on others as their God-given route to wealth, also makes some words of Frederick Douglass, a former slave turned abolitionist, writer and orator, central to the song cycle: 

“Between the Christianity of this land and the Christianity of Christ, I recognize the widest possible difference… so wide that to receive the one as good, pure and holy, is of necessity to reject the other as bad, corrupt, and wicked… I love the pure, peaceable and impartial Christianity of Christ; I therefore hate the corrupt, slave-holding, women-whipping, cradle-plundering, partial and hypocritical Christianity of this land.” 

The song ‘Stolen from God’ makes this contrast its central theme: 

“God made these hands to hold and caress 
He made these hands to worship and bless 
He made these hands to hold my own child 
God made these hands to be mild” 

Yet, those involved in the slave trade: 

“You made these hands to blister and bleed 
To slave for the white man and bend to his greed 
To cut coffee for gentlemen cane for their wives 
At the cost of my family’s lives” 

As a result, your legacy is “written in blood, everything stolen from God”. 

This contradiction in the Christianity that underpinned the transatlantic slave trade is central to the story of Amazing Grace and its legacy (see Bickley’s ‘The choir still sings Amazing Grace’). Newton did come to see the error of his ways and lend his voice to the abolitionist cause in support of those like William Wilberforce, Thomas Clarkson and Olaudah Equiano. Meuross effectively captures the beginning of this change in a song called ‘Bridgewater’ about an early petition against slavery: 

“Reverend Chubb Mr Tucket Mr White 
Call on every Christian soul to join the fight 
To stand up as a nation ‘gainst this wicked violation 
Though it might be bad for trade you know it’s right… 
O brother oh brother oh brother 
First the tide must turn before the flood” 

The Sorrow Songs, Stolen From God and Grace Will Lead Me Home are three deeply moving and challenging albums, with Morrison and Braithwaite-Kilcoyne as the exceptional musicians linking all three, that tackle the history of the transatlantic slave trade, unearthing both incredible tales and uncomfortable truths. The Church is among the institutions that need most to hear and receive the truths and tales these albums share. 

  

Angeline Morrison – The Sorrow Songs (Topic Records 2022) 

Reg Meuross – Stolen From God (Hatsongs Records 2023) 

Angeline, Cohen & Jon – Grace Will Lead Me Home (Invisible Folk 2024)