Review
Culture
Fun & play
3 min read

Go medieval: game play as history lecture

While Pentiment’s game-play makes it a playful, enjoyable, and in-depth history lecture, it also raises deeper questions, says Lukas Herren.

Lukas Herren is a student of philosophy and business and works in communications in the technology industry.

A screen grab of a video game showing a chequered floor amidst classical architecture, with player figures.
Iconography and medieval illustration inspires Pentiment's graphic design.
Obsidian Entertainment.

Pentiment, an adventure game set in the rural Bavarian town of Tassing between the years 1518 and 1543, transports players to a time of political intrigue, religious reform, and societal conflict. With a deep love for history based on meticulous research, the game offers an authentic look at the lives of ordinary people like peasants, monks, artisans, and farmers, and the decisions that shaped their lives. 

At the heart of the game is Andreas Maler, an artisan who is hired to illustrate manuscripts in the Abbey of Kiersau. As he stumbles upon a murder, he is drawn into a web of personal conflicts that balance the different professional and societal groups of the village. Players can immerse themselves in the story and get to know the characters intimately, thanks to sophisticated design and a myriad of thoughtful details. Playing as Andreas, you feel like you are becoming an integrative part of a larger story and leaving a footprint in the village's history. 

The game is beautifully illustrated and captures the essence of medieval aesthetics, making it a joy to play and a valuable educational tool. Everyday life in the Bavarian village is brought to life with attention to detail, from the food they eat to the different scripts characters are represented with. These features transform into crucial puzzle pieces to solve the murder mystery. To help keep track of the storyline and interesting info, the game provides a journal and glossary. 

Pentiment feels like a playful, enjoyable, and in-depth history lecture. It is highly recommended to anyone interested in diving into a different time period – to anyone who appreciates learning not only about grand historical geopolitics but also simple, everyday life. Although it is thought of as a single-player game, it is also beautifully played with another person, with whom to explore which traits to choose, which characters to approach, and ultimately, which path to take. This game is not just for those who want to escape into a different time period, but also for those who appreciate a well-researched, multi-faceted murder mystery. 

The setting of the game enhances its appeal in various ways. The 1500s were the time of the Protestant Reformation, a religious reform movement sweeping through large parts of Europe. Intersecting with it was the German Peasants’ War of 1524-1525. As you play the game, identifying with the main characters in this Bavarian town, you triangulate your position asking questions like: Where did the murder victim stand in terms of religious reform and the peasants’ demands? Where does my interlocutor stand? What position do I take to get the information I need to solve the murder mystery? 

Beyond the enjoyable whodunnit, the game raises deeper questions such as: Is it legitimate to portray people and events untruthfully – that is, in a way that does not correspond to one's own knowledge – for ideological reasons or to promote a good cause? Is it appropriate, for example, to embellish the representation of local history in public space? If so, on what grounds and to what extent? What does this mean for the way we present the history of our churches? In our attempts to steer public perception, are we possibly damaging the discipline (history, church history) as well as the integrity of the positions promoted? 

The name of the game is carefully chosen: Pentimento refers to ‘the presence or emergence of earlier images, forms, or strokes that have been changed and painted over.’ Pentiment is worth engaging with on more than one level. 

The controls are simple, and dialogues are well done, though at times the game can be a bit confusing – accessible albeit occasionally challenging. While void of fast-moving animation and action, it is sophisticatedly made, letting the player get to know and experience each character. All in all, it comes together beautifully and deserves. 

 ⭐⭐⭐⭐ 

Pentiment is available on Windows and Xbox and is published by Obsidian Entertainment.

Review
Culture
Football
Sport
5 min read

Shootout: what penalties say about life

Football is a global language and the shootout is the end to Shakespearian tragedy.

Simon is Bishop of Tonbridge in the Diocese of Rochester. He writes regularly round social, cultural and political issues.

A footballer takes a penalty kick.
England v Columbia: 2018 World Cup shootout.

It is hard to pity entitled, overpaid footballers.  Until, that is, it comes down to penalties after extra time.  Even when you do not care who wins, the drama of the penalty shootout is so intense and all-consuming that every heart rate quickens. 

Is there a more exquisite form of sporting torture? 

Sport is laden with cliché, and the refrain, ‘it’s come down to the lottery of penalties’ is an established part of the lexicon.  But is it just the spin of the roulette?  That you can’t prepare effectively for the cauldron of the stadium?  

Not according to Geir Jordet, it isn’t.  The Norwegian Professor of Psychology and Football is on a mission to convince the world there is lots you can do to get ready and those that don’t are more likely to fail. 

There is skill involved in taking a penalty, an ability that can be honed with practice.  Individual players can be trained to take their time (but not too long), to establish a routine that helps them take control of the situation, to take careful breaths, and to focus.  They can be helped with blocking out the trash talk of opponents, especially goalkeepers, who subtly try to get under their skin in the seconds leading up to a penalty.  Extensive research can be carried out by data-rich backroom staff to help with preparation.  And behind all this is the recognition that taking a penalty is a team effort, not an individual one.   

This latter observation feels especially counter intuitive.  There is nothing more lonely than the appearance of one man or woman taking the long walk from the centre circle to the penalty spot.  But teams can support one another with words of encouragement and touch.  Not just in the grasping of each other’s shoulders in the centre circle, but in reaching out to those who both score and miss.  One reason Geir Jordet advises that the manager should choose penalty takers rather than look for volunteers is that they then can take full responsibility for the outcome.  It is hard to believe there are still times when a manager looks around at players after extra time, hoping to see in the eyes who is up to the task.  These duties should be sorted out in advance, with back-up plans for when players are injured or substituted.

Deciding war between opposing tribes based on an individual contest was quite common in the ancient world – effectively moving to the penalty shootout before the game, to save the effort.

Jordet, in his stimulating book Pressure: Lessons From The Psychology Of The Penalty Shoot Out says that anxiety is normal and should be embraced.  Greater openness round mental wellbeing is allowing the modern professional to admit this.  Erling Haarland, one of the world’s most accomplished goal scorers, has shared the fear he regularly feels round taking a penalty; it is hard to imagine a player from the 1970s saying the same. 

Missing a penalty in the shootout is inevitable; the only way it can conclude.  And statistics show that the world’s greatest players, like Lionel Messi, are not notably better at converting penalties than others.  On average, the best players have around an eighty percent success rate (which, significantly, is one missed penalty out of five in a shootout).  As in other professions, the best results are achieved by creating systems and cultures that can adapt quickly and honestly to errors and learn from them without humiliating those who fail. 

Reading the book cast my mind back to the archetypal shootout between David and Goliath.  Deciding war between opposing tribes based on an individual contest was quite common in the ancient world – effectively moving to the penalty shootout before the game, to save the effort.  Perhaps David should have lost it, and not just because of his size.  Beforehand, he had a serious bust up with his side and those who did not see him as a team player.  Then Goliath trash talked him like Emi Martinez is famed for with Aston Villa and Argentina.  And finally, he ran up to take his shot very quickly, without much reflection.  But then again, Geir Jordet would be the first to point out that preparing badly for a contest does not mean you can’t win it – just that you are less likely to. 

Football is a global language and the penalty shootout is like the cataclysmic end to a Shakespearian tragedy.  English fans are long suffering audiences of this trauma – from Italia 90 to Wembley 2021, via the 1996 Euros when football was coming home until a last minute wrong turning.  But many other nations have under-achieved at penalties, like Holland and Spain and, more recently, France.  Roberto Baggio of Italy missed the decisive penalty in the first World Cup Final to go to penalties in 1994.  He says of it:  

‘I failed that time.  Period.  And it affected me for years.  It was the worst moment of my career.  I still dream about it.’.   

The personal stakes are as high, if not higher, than the nation’s.   

We are left with the feeling that hugely divergent outcomes can emerge from the smallest and most random of causes.  The human tendency is then to rationalise the outcome in ways that make it seem inevitable.  Geir Jordet is aware of this in football, but in other walks of life, we continue to build up wobbly cases on shallow evidence as a way of warding off anxiety or the fear that others will think we are clueless if we admit to the existence of chance.  Most people are right less than eighty percent of the time; something we might hold in mind when the next England players make that solitary walk to the penalty spot.