Review
Culture
Film & TV
Trauma
8 min read

Meditating on violence

Violence is inherent to life - and a lot of movies. Yaroslav Walker asks if it has to be accepted, as he reviews Creed III, Scream VI and John Wick 4.
In a boxing ring, an umpire stands between two boxers who stare hard at each other.
Michael B. Jordan, Jonathan Majors, and Tony Weeks in Creed III.
MGM.

In March I watched a lot, A LOT, of violence. For me this has been a month of cinematic punching, stabbing, shooting, grappling…and its all been a bit exhausting. Oh well, let's get cracking with Creed III. The ninth instalment in the Rocky franchise has the temerity to exclude Rocky himself! I’m tempted to end the review there. No Stallone, I’m going home! It is a shame, and his presence is missed, especially when the Creed films have always felt a little like repeats of the Rocky Balboa saga. Creed III is somewhat of a mish-mash of Rocky’s III and V, and there’s nothing thematically new in this film.

So, it’s a little unoriginal and quite disrespectful to its origins…and yet I did enjoy it. Michal B Jordan makes his directorial debut, and he delivers a perfectly serviceable boxing film. Jordan’s Adonis Creed is living a perfect life: he ends his boxing career on top, has a beautiful wife and child, is running his own gym, and has found success as a boxing promoter. His idyllic life is interrupted when a figure from his youth returns, and Adonis realises that the one fight he can’t win is with his past. There are secrets, there are betrayals, there are home truths delivered and personal growth achieved; and of course there is a training montage and a climactic fight.

The plot is decent (if derivative), though rushed towards the end, and the script is solid. The performances are all fine and familiar - Jordan simply is Adonis Creed - with Jonathan Majors and Tessa Thompson being standouts. Thompson plays Adonis’ wife with a long-suffering air that subtly draws you in to an emotional dynamic that is fracturing. Majors is superb as Dame, the long-incarcerated childhood friend of Adonis’. He has the brutal physical presence needed, with his sudden, cautious, and jerky movements always reminding us that he has just come out of prison. His face is permanently set in a posture of desperation: desperate because in his eyes we see a terrifying combination of broiling rage and a deep, sad longing for love and support. Every second he is on the screen is a masterclass in building tension.

Jordan’s direction isn’t perfect, and he does indulge himself a little too much. He has spoken in interviews of his love for anime and how that has influenced his visual style (with some shots being homages to famous anime scenes). One moment in particular – where the crowd disappears during the climactic fight, and it is only Dame and Adonis in the ring sparring and raging – is just distracting and took me out of the drama of the moment. I can see what Jordan is trying to do, the innovation he thinks he is reaching for, but it fell a bit flat for me. Overall, its fine… quite fun even, and elevated more than it deserves by Jonathan Majors (he’s been doing that quite a lot for mediocre films lately). Buuuuuut…I stand with Rocky. You can’t do a Rocky film without Stallone, and no matter what anyone says this is indeed a Rocky film.

3 stars.

Scream VI

A woman concentrates as she pauses at gate in a set of tall railings.
Courteney Cox in Scream VI.

Scream VI was next. I know the question you’re asking: ‘Why do we need a Scream VI?’ Indeed. We don’t. We didn’t need a Scream 2! The original Scream was perfect and singular. It was a glorious satire of slasher tropes, done to perfection by a master of the genre. It was witty, gritty, violent, and hilarious. IT…WAS…PERFECT! To say that the steam has run-out by Scream VI is an understatement. It’s a limp and lifeless excuse of a film, trying to ape a satirical edge; except now it has decided to turn its satirical edge on itself. Now it is the tropes of franchises, and especially the Scream franchise, being dissected, except the scalpel of wit being wielded is so dull and uninspired the film is killed by blunt-force-trauma.

Perhaps to try and overcome this, the kills have now become unreasonably brutal (far too much so for a 15 rating). The camera seems to linger on the wounds and the pain inflicted with an adolescent glee that is deeply unpleasant. There are a few enjoyable and tense set-pieces (one involving a ladder precariously perched between two high-rise windows), but their impact is undercut by the film’s general awfulness. The cast is hamming it up to a ludicrous degree, seemingly without any sensible direction. The returns of veterans Courtney Cox and Hayden Panettiere are welcome until they try to deliver their lines…and who on earth thought they could make a Scream sequel without Neve Campbell!? You can’t do Rocky without Rocky, you can’t do Scream without Sidney!

1 star.

John Wick 4

A hero and armoured opponent stand ready to fight.
Keanu Reeves in John Wick 4.

Finally, I settled down to what I knew would be a comforting friend of a film: John Wick 4. The man in black, all long hair and long stares, gun-fu and jiu-jitsu, is back…and he bored me, a little. I’m so sorry to say it, and I will force myself back to the cinema to see it again to make sure I wasn’t just in a bad mood, but I really did get bored. When John Wick hit the screens in 2014 it was like a sucker-punch. It was a bonkers B-movie coming out of nowhere, that built up a bit of pace and then went hell-for-leather, and it was glorious to behold. Director Chad Stahelski’s Hollywood career had been as a stuntman and stunt coordinator, and he brought all that knowledge to create a gorgeous, gory ballet of hand-to-hand combat and frenetic gunplay saturated in neon and drowned in darkness.

It was, like Scream, a perfect one-shot. It gave us an iconic laconic Keanu Reeves performance, magnificent action, and a beautifully compact story that alluded to a larger world of assassin culture but left it for the audience to build this world in their imagination. Three sequels later and I find it all a bit of a drag. Everything is pumped-up, everything is bigger, everything is louder, and more and more people get shot… yet it’s all a bit repetitive. Every set-piece is the most fantastically choreographed dance, but they drag on too long. The assassin world has been built with a ludicrous operatic grandeur, but that takes some of the imaginative fun out of it for the audience. I’m not sure anyone really needed more John Wick in their life.

On the plus side: it looks gorgeous, it is shot masterfully, Reeves is spectacular and looks like he’s having the time of his life, and his interaction with Donnie Yen (himself on superb form) is joyous. On the downside: it is too long, it is too repetitive, and I’m not really sure what Mr Wick is doing any of this for anymore. The beauty of John Wick was the simple motivation: revenge for a murdered dog. By John Wick 4 that narrative simplicity – the real strength of the franchise – has disappeared. I did have a good time to a degree; every twenty minutes or so I’d get sucked into a set piece and marvel and what Stahelski and Reeves are able to accomplish, but then it would very quickly fade and I’d be bored again. It gains points for excellent (if far too brief) usage of Clancy Brown and Hiroyuki Sanada… Hiroyuki Sanada is enough to see any film. It loses points for Bill Skarsgård’s performance (a rare miss from him) and the Scott Adkins fat-suit…when you see it, you’ll know. The film is like junk-food: an initial rush followed by a bit of queasiness. But Reeves, Yen, and Sanada raise the standard…oh, and Ian McShane!

3 stars.

A mildly disappointing month, and at first I wondered if it was the sheer amount of violence I’d watched. Sporting violence, murderous violence, balletic violence…was it all a bit too much? The more I’ve reflected the more I think this can’t be the case – I blame my disappointment, now, on franchise fatigue. It can’t be the violence, as violence is a vital part of the Christian story. As I write this review the Church is about to enter Passiontide: the last two weeks before Easter, where we meditate on the final days of Christ’s life. Violence - the violence of Jesus’ arrest, scourging, and crucifixion - is an essential part of the story. The horror and pain of Jesus’ Passion must be meditated on, because only then can we see the wonderful and transformative power of God, who raises Christ from the dead.

Violence is an inherent part of the Christian story: Cain and Abel, the wars of the Israelite Kingdom, the oppression of the Jews under the Roman Empire, the Passion of Christ, and the fact that from the beginning of the Church to the present day there are Christians made into martyrs (those who dies rather than deny the faith). Violence and death are not some things that can be avoided, and we shouldn’t try. We ought to face up to the difficult truth that we live in a world that is often violent and painful. When we do, we begin to see those serendipities that reveal the ultimate truth - a life of pain and struggle is not our ultimate destiny.

Violence and pain, and ultimately death, are those things which God’s goodness and love will overcome. Every wrong is an opportunity for forgiveness. Every tragedy is an opportunity to show love and charity to one’s neighbour. This is not to diminish violence and tragedy, but to recontextualise it, to transfigure it. This is what Christ does on the Cross - he takes death and transfigures it into eternal life. This is what was so depressing and dissatisfying about the violence in Scream VI: it was meaningless, and for its own sake. In Creed III the violence is for sport and for the resolution of tension, and in John Wick IV the violence is a performative dance more than an actual assault, but in Scream VI its just there to leer at. Christianity accepts violence as a fact of the world, but never a fact in itself and for itself. Violence and pain are not to be ‘accepted’ - like all aspects of creation, good and bad, they point to the deeper truth that God is always working to save the world that He created in love and to bring it to Himself. This is what we can see in the aftermath of violence. This is what we can see in the aftermath of the Cross

Article
Culture
Film & TV
Monsters
5 min read

Cartoon villains: who's the real baddie?

What kind of villain do we want?

James Cary is a writer of situation comedy for BBC TV (Miranda, Bluestone 42) and Radio (Think the Unthinkable, Hut 33).

 A cartoon chase sees a car driven by a cow escaping from a car of baddies under a giant poster of their villainous boss.
Jazz Cow vs. Dr Popp.

“Nobody thinks they’re the bad guy”. That’s a phrase I often use when helping people write situation comedies. It’s always useful to have a strong antagonist who gets in the way of our hero. But the villains tend not to consider themselves to be evil. In fact, they are offended at the suggestion. 

The Batman universe has turned the interesting villain to new levels. The Penguin is Gotham’s latest production, a brand-new TV series on HBO. Colin Farrell plays a highly nuanced anti-hero, exploring The Penguin’s “awkwardness, and his strength, and his villainy, yes, his propensity for violence”. Farrell told Comicbook.com he was attracted to the role because “there's also a heartbroken man inside there you know, which just makes it really tasty.” Audiences are often invited to have sympathy for the devil. Should we be worried about the blurring of the lines between good and evil? 

I’ve been asking myself this question as I’ve been writing a new animation which involves a villain called Dr Popp who is trying to take over a city. But what kind of villain do we want in 2024? 

Jack Nicholson’s portrayal of The Joker back in 1989 feels like pop-culture ancient history. His Joker was an embittered agent of chaos without many redeeming qualities but mercifully lacked the nihilism of later versions. It was an old-fashioned story of cops and robbers which has its own simplistic charm. But have those days gone forever, having been shot in the head and dropped off a bridge into a river? 

The problem is it is so easy to humanise evil. You just give it a human face. The arch-villains of the twentieth century – the Nazi members of the SS – are rather sweet when portrayed by comedians Mitchell and Webb. A nervous member of the SS Unit (Mitchell) waiting for an attack from the Russians looks at the skull on his cap and asks his fellow comrade-in-arms (Webb): “Hans, are we the baddies?” 

Any student of World War Two will know that it’s never as simple as good versus evil. Many terrible things were done by people who felt justified in their behaviour. Moreover, ‘the goodies’ also felt compelled to do morally dubious things – like the bombing of civilians in cities – in order to defeat ‘the baddies. After all, they started it.’ The truth is always far more complicated than the war films suggest. 

Dr Popp is the very worst kind of villain: he has great power and he wants to help. In his own mind, he’s completely clear about his mission. 

Ten years ago, I was researching real life baddies for my sitcom Bluestone 42 about a bomb disposal team set in Afghanistan. At times, I had to think like the Taliban who, in their own minds, were entirely justified in leaving bombs by the side of the road, to be triggered by British soldiers or Afghan children. They were pretty relaxed about the outcome. It’s hard to sympathise with this way of thinking, but it made sense to them. 

My internet search history from that time probably put me on some sort of Home Office watchlist. Maybe a small dossier was started on me. More recently, that dossier would have become thicker as I’ve moved sideways from sitcom into murder mysteries, having recently worked on Death in Paradise and Shakespeare and Hathaway. To work on shows like these, you need to be thinking of good reasons for good people to commit murder. Someone would need a very strong motive to commit a murder on an idyllic Caribbean island where the local detective has a 100 per cent resolution rate. You also need to research ingenuous methods for murdering people in a way that escapes detection. I’m surprised I’ve not yet had a knock on my door, or enquiries made to the neighbours to call a number if they see anything suspicious. 

But what about cartoon villains where nothing is real? The bold colours and the larger-than-life characters might suggest that there is more clarity about goodies and baddies. But there isn’t. Evil villains – that is, villains who realise they are evil – are extremely rare. Skeletor from He-Man and the Masters of the Universe comes to mind. This kind of demonic baddie can be entertaining with wit and charm, like Hades in the Disney movie, Hercules. This character had some brilliant one-liners and was superbly brought to life by the voice of James Woods. Overall, however, purely evil characters are hard to write. 

Cartoon villains need proper motivation. This is either a character flaw or a backstory. In The Lion King, Scar is consumed with envy that his brother is king – and a good one at that. In The Incredibles, Syndrome is playing out his sense of injustice that he was not allowed to be Mr Incredible’s sidekick, Incrediboy. In The Simpsons, Mr Burns is essentially Mr Potter from It’s a Wonderful Life. He’s a Scrooge-type figure who doesn’t care about love and respect. He just wants to own the town. 

The cartoon villain I’ve been thinking about is for a new animation project I’ve been working on called Jazz Cow. The eponymous hero is a saxophone-playing cow and a reluctant Bogart-style leader of a bohemian band of misfits. They are trying resist the advance of the all-consuming algorithm created by Dr Popp, the villain. But what’s his motivation? 

Dr Popp is the very worst kind of villain: he has great power and he wants to help. In his own mind, he’s completely clear about his mission. He’s trying to make the world better, easier, safer, cheaper, more efficient and convenient. Why would anyone want to refuse his technology, reject his software and keep away from his algorithm? 

This is why Dr Popp has to silence Jazz Cow, literally, by stealing his saxophone. He simply cannot allow Jazz Cow to delight audiences at Connie Snott’s with live improvised music. There’s no need for this music! Dr Popp has all the music you could possibly need, want or imagine. Why improvise when we have artificial intelligence? 

Dr Popp is a cartoon villain for today when relativism is still alive and well. ‘Good’ and ‘Evil’ are still concepts or points of view rather than absolutes. However, there is good and evil in Jazz Cow. But the evil doesn’t come from Doctor Popp. It comes from the user or consumer.  That would be us. 

‘The Algorithm’ is always learning and always trying to give us our hearts’ desire. And that’s the problem: our hearts frequently desire that which they cannot – and should not – have. Dr Popp’s algorithm is like a mirror held up to our faces. In it, we see the real baddie: ourselves. Not even Jazz Cow can save us from that. But what this horn-playing cow can do is to make the world a more humane place. 

  

For more information about Jazz Cow, and information on how you can make the show happen, take a look at our Kickstarter – and don’t worry. Jazz Cow would approve, as it’s the creative’s way of sticking IT to the man.